Coming to iOS
The gods are watching.
Get Notified at LaunchFrom the makers of Race to Nowhere
The Game
Campaign
Ten waves per Act, five Acts total. Every run starts from nothing and ends either in defeat or divinity — no two climbs play the same.
The Hunt
Medusa, Cerberus, Typhon, and more stand between you and Olympus. Later waves stack curses and hazards on top of tougher fights — Cursed Ground and Exhaustion among them.
Meaningful Choices
Choose a divine ally to join your cause, decide which cards to forge or prune, and gamble on Apotheosis rewards that reshape your run. No two pantheons are built the same way.
The Forge
Titans like Cronos, Atlas, and Hyperion can be forged along two paths — or, with a Pantheon's Blessing, both at once. Watch your strongest cards transform as they climb toward godhood.
The Pantheon
Zeus, Poseidon, Hestia, Hermes, Artemis — the full Greek pantheon appears across your run, each with distinct abilities that change how your deck plays.
The Climb
From the Mortal Realm to Primordial Earth, each Act raises the stakes — culminating in a final confrontation with Gaia herself. Beat her, and Infinite Mode opens beyond.
Arena
A separate, standalone way to play — draft your deck up front, then face off against AI opponents or other players. No wave structure, no run to lose. Just your pantheon against theirs.
Arena Mode
This screenshot is from Arena — the deck-builder mode, distinct from the Campaign above. Assemble your deck ahead of time, then take it into head-to-head battles against AI or other players.
Mortal Ambition is in development. Get notified the moment it launches on iOS.